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LocalPlayer Member List

This is the complete list of members for LocalPlayer, including all inherited members.
Action enum nameBeing
addGuild(Guild *guild)Player
addMessageToQueue(const std::string &message, int color=UserPalette::EXP_INFO) (defined in LocalPlayer)LocalPlayer
afkRespond(ChatTab *tab, const std::string &nick) (defined in LocalPlayer)LocalPlayer
ATTACK enum value (defined in Being)Being
attack(Being *target=NULL, bool keep=false) (defined in LocalPlayer)LocalPlayer
AttackType enum name (defined in Being)Being
Being(int id, int subtype, Map *map)Being
BeingDirection enum nameBeing
changeAwayMode() (defined in LocalPlayer)LocalPlayer
checkInviteRights(const std::string &guildName)LocalPlayer
clearGuilds()Player
clearInventory() (defined in LocalPlayer)LocalPlayer
clearPath()Being
controlParticle(Particle *particle)Being
CRITICAL enum value (defined in Being)Being
DEAD enum value (defined in Being)Being
DOWN enum value (defined in Being)Being
draw(Graphics *graphics, int offsetX, int offsetY) const Being [virtual]
drawEmotion(Graphics *graphics, int offsetX, int offsetY)Being
drawSpeech(int offsetX, int offsetY)Being
drawSpriteAt(Graphics *graphics, int x, int y) const (defined in Being)Being [virtual]
emote(Uint8 emotion) (defined in LocalPlayer)LocalPlayer
fireMissile(Being *target, const std::string &particle)Being
flashName(int time) (defined in Being)Being
FLEE enum value (defined in Being)Being
getAlpha() const Being [inline, virtual]
getAttackRange()LocalPlayer
getAttackSpeed() const Being [inline]
getAttributeBase(int num) (defined in LocalPlayer)LocalPlayer [inline]
getAttributeEffective(int num) (defined in LocalPlayer)LocalPlayer [inline]
getAwayMode() (defined in LocalPlayer)LocalPlayer [inline]
getBlockType() const Player [inline, protected, virtual]
getCharacterPoints() const (defined in LocalPlayer)LocalPlayer [inline]
getCheckNameSetting() const LocalPlayer [inline]
getCollisionRadius() const Being [virtual]
getCorrectionPoints() const (defined in LocalPlayer)LocalPlayer [inline]
getCurrentAction() const Being [inline]
getCurrentFrame() const Being [inline]
getDamageTaken() const (defined in Being)Being [inline]
getDestination() const Being [inline]
getDirection() const Being [inline]
getEmotion() const Being [inline]
getExp() const (defined in LocalPlayer)LocalPlayer [inline]
getExperience(int skill) (defined in LocalPlayer)LocalPlayer
getExpNeeded() const (defined in LocalPlayer)LocalPlayer [inline]
getGender() const (defined in Player)Player [inline]
getGuild(const std::string &guildName) const Player
getGuild(int id) const Player
getGuilds() const Player
getHeight() const Being [virtual]
getHp() const (defined in LocalPlayer)LocalPlayer [inline]
getId() const (defined in Being)Being [inline]
getInventory() const LocalPlayer [inline]
getIp() const Player [inline]
getLevel() const (defined in LocalPlayer)LocalPlayer [inline]
getMaxHp() const (defined in LocalPlayer)LocalPlayer [inline]
getMaxMP() const (defined in LocalPlayer)LocalPlayer [inline]
getMaxWeight() const (defined in LocalPlayer)LocalPlayer [inline]
getMoney() const (defined in LocalPlayer)LocalPlayer [inline]
getMP() const (defined in LocalPlayer)LocalPlayer [inline]
getName() const Being [inline]
getNextWalkPosition(unsigned char dir)LocalPlayer
getNumberOfGuilds() const Player [inline]
getNumberOfLayers() const Being [virtual]
getNumOfHairstyles()Being [inline, static]
getParty() const (defined in Player)Player [inline]
getPartyName() const (defined in Being)Being [inline]
getPath() const Being [inline]
getPixelX() const Being [inline]
getPixelY() const Being [inline, virtual]
getPosition() const Being [inline]
getShowIp() const (defined in LocalPlayer)LocalPlayer [inline]
getShowName() const (defined in Being)Being [inline]
getSkillPoints() const (defined in LocalPlayer)LocalPlayer [inline]
getSpecialStatus() const (defined in LocalPlayer)LocalPlayer [inline]
getSprite(int index) const (defined in Being)Being [inline, virtual]
getSpriteDirection() const Being [inline]
getSubType() const Being [inline]
getTarget() const LocalPlayer
getTargetCursorSize() const Being [inline, virtual]
getTileX() const Being [inline]
getTileY() const Being [inline]
getTotalWeight() const (defined in LocalPlayer)LocalPlayer [inline]
getType() const Player [inline, virtual]
getWalkingDir() const LocalPlayer [inline]
getWalkMask() const Player [inline, virtual]
getWalkSpeed() const Being [inline]
getWalkTime() const Being [inline]
getWidth() const Being [virtual]
getXOffset() const Being [inline]
getYOffset() const Being [inline]
handleAttack()LocalPlayer [inline, virtual]
Player::handleAttack(Being *victim, int damage, AttackType type)Being [virtual]
handleStatusEffect(StatusEffect *effect, int effectId)LocalPlayer [protected, virtual]
HIT enum value (defined in Being)Being
HURT enum value (defined in Being)Being
initTargetCursor()LocalPlayer [protected]
internalTriggerEffect(int effectId, bool sfx, bool gfx)Being [protected]
IntMap typedefLocalPlayer [protected]
inviteToGuild(Being *being)LocalPlayer
isAlive() const Being [inline]
isGM() const Player [inline]
isInParty() const (defined in Player)Player [inline]
isPathSetByMouse() const LocalPlayer [inline]
LEFT enum value (defined in Being)Being
load() (defined in Being)Being [static]
loadTargetCursor(const std::string &filename, int width, int height, bool outRange, Being::TargetCursorSize size)LocalPlayer [protected]
LocalPlayer(int id=65535, int subtype=0)LocalPlayer
logic()LocalPlayer [virtual]
lowerAttribute(int attr)LocalPlayer
mActionBeing [protected]
mAfkTime (defined in LocalPlayer)LocalPlayer [protected]
mAlphaBeing [protected]
mAttackRange (defined in LocalPlayer)LocalPlayer [protected]
mAttackSpeedBeing [protected]
mAttributeBase (defined in LocalPlayer)LocalPlayer [protected]
mAttributeEffective (defined in LocalPlayer)LocalPlayer [protected]
mAwayDialog (defined in LocalPlayer)LocalPlayer [protected]
mAwayListener (defined in LocalPlayer)LocalPlayer [protected]
mAwayMode (defined in LocalPlayer)LocalPlayer [protected]
mCharacterPoints (defined in LocalPlayer)LocalPlayer [protected]
mChildParticleEffects (defined in Being)Being [protected]
mCorrectionPoints (defined in LocalPlayer)LocalPlayer [protected]
mDestBeing [protected]
mDirectionBeing [protected]
mDispNameBeing [protected]
mEmotionBeing [protected]
mEmotionTimeBeing [protected]
mEquipmentLocalPlayer
mEquippedWeaponBeing [protected]
MessagePair typedef (defined in LocalPlayer)LocalPlayer [protected]
mExp (defined in LocalPlayer)LocalPlayer [protected]
mExpNeeded (defined in LocalPlayer)LocalPlayer [protected]
mFrameBeing [protected]
mGender (defined in Player)Player [protected]
mGMLevel (defined in LocalPlayer)LocalPlayer [protected]
mGoingToTarget (defined in LocalPlayer)LocalPlayer [protected]
mGuilds (defined in Player)Player [protected]
mHp (defined in LocalPlayer)LocalPlayer [protected]
mIdBeing [protected]
mInventory (defined in LocalPlayer)LocalPlayer [protected]
mIp (defined in Player)Player [protected]
mIsGM (defined in Player)Player [protected]
mKeepAttacking (defined in LocalPlayer)LocalPlayer [protected]
mLastActionLocalPlayer [protected]
mLastTargetLocalPlayer [protected]
mLevel (defined in LocalPlayer)LocalPlayer [protected]
mLevelProgress (defined in LocalPlayer)LocalPlayer [protected]
mLocalWalkTimeLocalPlayer [protected]
mMapBeing [protected]
mMapSprite (defined in Being)Being [protected]
mMaxHp (defined in LocalPlayer)LocalPlayer [protected]
mMaxMp (defined in LocalPlayer)LocalPlayer [protected]
mMaxWeight (defined in LocalPlayer)LocalPlayer [protected]
mMessagesLocalPlayer [protected]
mMessageTime (defined in LocalPlayer)LocalPlayer [protected]
mMoney (defined in LocalPlayer)LocalPlayer [protected]
mMp (defined in LocalPlayer)LocalPlayer [protected]
mNameBeing [protected]
mNameColor (defined in Being)Being [protected]
mNumberOfHairstyles (defined in Being)Being [protected, static]
MONSTER enum value (defined in Being)Being
mParty (defined in Player)Player [protected]
mPartyName (defined in Being)Being [protected]
mPathBeing [protected]
mPathSetByMouseLocalPlayer [protected]
mPickUpTarget (defined in LocalPlayer)LocalPlayer [protected]
mShowIp (defined in LocalPlayer)LocalPlayer [protected]
mShowName (defined in Being)Being [protected]
mSkillExp (defined in LocalPlayer)LocalPlayer [protected]
mSkillPoints (defined in LocalPlayer)LocalPlayer [protected]
mSpecialRechargeUpdateNeeded (defined in LocalPlayer)LocalPlayer [protected]
mSpecials (defined in LocalPlayer)LocalPlayer [protected]
mSpeech (defined in Being)Being [protected]
mSpeechTimeBeing [protected]
mSpriteColors (defined in Player)Player [protected]
mSpriteDirectionBeing [protected]
mSpriteIDs (defined in Player)Player [protected]
mSprites (defined in Being)Being [protected]
mStatusEffectIcons (defined in LocalPlayer)LocalPlayer [protected]
mStatusEffectsBeing [protected]
mStatusParticleEffects (defined in Being)Being [protected]
mStunModeBeing [protected]
mStunParticleEffects (defined in Being)Being [protected]
mSubTypeBeing [protected]
mTarget (defined in LocalPlayer)LocalPlayer [protected]
mTargetCursorLocalPlayer [protected]
mTargetCursorImagesLocalPlayer [protected]
mTargetTime (defined in LocalPlayer)LocalPlayer [protected]
mText (defined in Being)Being [protected]
mTextColor (defined in Being)Being [protected]
mTotalWeight (defined in LocalPlayer)LocalPlayer [protected]
mTrading (defined in LocalPlayer)LocalPlayer [protected]
MULTI enum value (defined in Being)Being
mUpdateNameLocalPlayer [protected]
mWalkingDirLocalPlayer [protected]
mWalkTimeBeing [protected]
NAME_IN_BUBBLE enum value (defined in Being)Being
nextTile()LocalPlayer [inline, virtual]
nextTile(unsigned char dir) (defined in LocalPlayer)LocalPlayer [virtual]
NO_NAME_IN_BUBBLE enum value (defined in Being)Being
NO_SPEECH enum value (defined in Being)Being
NPC enum value (defined in Being)Being
NUM_TC enum value (defined in Being)Being
optionChanged(const std::string &value)LocalPlayer [virtual]
pathSetByMouse()LocalPlayer [inline]
pickedUp(const ItemInfo &itemInfo, int amount, unsigned char fail)LocalPlayer
pickUp(FloorItem *item) (defined in LocalPlayer)LocalPlayer
Player(int id, int subtype, Map *map, bool isNPC=false)Player
PLAYER enum value (defined in Being)Being
raiseAttribute(int attr)LocalPlayer
REFLECT enum value (defined in Being)Being
removeGuild(int id)Player
RIGHT enum value (defined in Being)Being
setAction(Action action, int attackType=0)LocalPlayer [virtual]
setAlpha(float alpha)Being [inline, virtual]
setAttackRange(int range)LocalPlayer [inline]
setAttackSpeed(int speed)Being [inline]
setAttributeBase(int num, int value, bool notify=true) (defined in LocalPlayer)LocalPlayer
setAttributeEffective(int num, int value) (defined in LocalPlayer)LocalPlayer
setAway(const std::string &message) (defined in LocalPlayer)LocalPlayer
setCharacterPoints(int n) (defined in LocalPlayer)LocalPlayer
setCheckNameSetting(bool checked)LocalPlayer [inline]
setCorrectionPoints(int n) (defined in LocalPlayer)LocalPlayer
setDestination(int x, int y)LocalPlayer [virtual]
setDirection(Uint8 direction)Being
setEmote(Uint8 emotion, Uint8 emote_time)Being [inline]
setExp(int value, bool notify=true) (defined in LocalPlayer)LocalPlayer
setExperience(int skill, int current, int next, bool notify=true) (defined in LocalPlayer)LocalPlayer
setExpNeeded(int value) (defined in LocalPlayer)LocalPlayer
setFrame(int frame)Being [inline]
setGender(Gender gender)Player [virtual]
setGM(bool gm)LocalPlayer [virtual]
setGMLevel(int level) (defined in LocalPlayer)LocalPlayer
setGotoTarget(Being *target)LocalPlayer
setGuildName(const std::string &name) (defined in Being)Being [virtual]
setGuildPos(const std::string &pos) (defined in Being)Being [virtual]
setHp(int value) (defined in LocalPlayer)LocalPlayer
setId(int id)Being [inline]
setInvItem(int index, int id, int amount) (defined in LocalPlayer)LocalPlayer
setIp(int ip) (defined in Player)Player [inline]
setLevel(int value) (defined in LocalPlayer)LocalPlayer
setMap(Map *map)Being
setMaxHp(int value) (defined in LocalPlayer)LocalPlayer
setMaxMP(int value) (defined in LocalPlayer)LocalPlayer
setMaxWeight(int value) (defined in LocalPlayer)LocalPlayer
setMoney(int value) (defined in LocalPlayer)LocalPlayer
setMP(int value) (defined in LocalPlayer)LocalPlayer
setName(const std::string &name)Being [virtual]
setParty(Party *party) (defined in Player)Player
setPartyName(const std::string &name)Being [inline]
setPath(const Path &path)Being [protected]
setPosition(const Vector &pos)Being
setPosition(float x, float y, float z=0.0f)Being [inline]
setShowIp(bool show) (defined in LocalPlayer)LocalPlayer [inline]
setShowName(bool doShowName) (defined in Being)Being [virtual]
setSkillPoints(int points) (defined in LocalPlayer)LocalPlayer
setSpecialStatus(int id, int current, int max, int recharge) (defined in LocalPlayer)LocalPlayer
setSpeech(const std::string &text, int time=500)Being
setSprite(int slot, int id, const std::string &color="", bool isWeapon=false)Player [virtual]
setSpriteColor(unsigned int slot, const std::string &color="") (defined in Player)Player [virtual]
setSpriteID(unsigned int slot, int id) (defined in Player)Player [virtual]
setStatusEffect(int index, bool active) (defined in Being)Being
setStatusEffectBlock(int offset, Uint16 flags)Being
setStunMode(int stunMode)Being [inline]
setSubtype(Uint16 subtype)Player [virtual]
setTarget(Being *target)LocalPlayer
setTargetAnimation(SimpleAnimation *animation)Being
setTileCoords(int x, int y)Being [inline]
setTotalWeight(int value) (defined in LocalPlayer)LocalPlayer
setTrading(bool trading)LocalPlayer [inline]
setWalkingDir(int dir)LocalPlayer
setWalkSpeed(Vector speed)Being [inline]
setWalkTime(int walkTime)Being [inline]
showName() (defined in Being)Being [protected, virtual]
SIT enum value (defined in Being)Being
Speech enum name (defined in Being)Being
SpriteConstIterator typedef (defined in Being)Being [protected]
SpriteIterator typedef (defined in Being)Being [protected]
Sprites typedef (defined in Being)Being [protected]
STAND enum value (defined in Being)Being
startWalking(unsigned char dir) (defined in LocalPlayer)LocalPlayer [protected]
stopAttack() (defined in LocalPlayer)LocalPlayer
stopWalking(bool sendToServer=true)LocalPlayer
takeDamage(Being *attacker, int damage, AttackType type)Being [virtual]
TargetCursorSize enum name (defined in Being)Being
TC_LARGE enum value (defined in Being)Being
TC_MEDIUM enum value (defined in Being)Being
TC_SMALL enum value (defined in Being)Being
TEXT_OVERHEAD enum value (defined in Being)Being
toggleSit() (defined in LocalPlayer)LocalPlayer
tradeRequestOk() const LocalPlayer [inline]
triggerEffect(int effectId)Being [inline, virtual]
Type enum name (defined in Being)Being
UNKNOWN enum value (defined in Being)Being
untarget()Being [inline]
UP enum value (defined in Being)Being
updateColors() (defined in LocalPlayer)LocalPlayer [inline, protected, virtual]
updateCoords()Being [protected, virtual]
updateName() (defined in Being)Being
updateStatusEffect(int index, bool newStatus)Being [protected, virtual]
updateStunMode(int oldMode, int newMode)Being [protected, virtual]
useSpecial(int id) (defined in LocalPlayer)LocalPlayer
WALK enum value (defined in Being)Being
withinAttackRange(Being *target)LocalPlayer
~Being() (defined in Being)Being [virtual]
~ConfigListener()ConfigListener [inline, virtual]
~LocalPlayer()LocalPlayer
~Player() (defined in Player)Player
~Sprite()Sprite [inline, virtual]

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